Welcome to part 2 of my series of articles on how 343 can make sure Halo 5 multiplayer is the kick ass game it should be! If you missed my last article go ahead and click here to check it out!
As a long time competitive Halo fan I’ve written these articles to highlight the best and worst multiplayer aspects of the previous Halo titles and what features 343 should include into Halo 5 to make Halo 5 multiplayer the best in the series!
Halo 2 was released on November 9th, 2004. On November 11th 2014, celebrating 10 years of Halo 2, Halo Master Chief Collection will be released for the Xbox One. Halo Master Chief Collection will contain Halo 1, Halo 2, Halo 3 and Halo 4, each boasting 1080p resolution, running at 60 frames per second and multiplayer in all its original form to relive the glory days.
Rumours have been circulating for months about Halo 2 Anniversary. For me and many other Halo fans, this is a dream come true. The rumours weren’t only true, they’re better than we could have imagined!
This is my first in what is likely to be a long series of articles all about Halo 5 multiplayer. I will be going in depth into what made Halo multiplayer great, where it went wrong and what Halo 5 multiplayer needs to succeed in being the amazing game it has the potential to be.
I’ll be focusing primarily on competitive multiplayer aspects.